A Maya shelf button to generate a rig around an fk chain for better ease of animation. Given two selected controls it will create a set of controls spaced evenly between them to fluidly control the fk joints together. It includes attributes for sine wave and twist functionality as well.
The script uses a NURBS ribbon surface with nHair follicles to create a ribbon-based deformation system. The follicles are attached to the ribbon surface, follicle joints drive the FK controls, and a set of ribbon controls deform the ribbon through skinning, effectively giving the FK chain an IK-like ribbon behavior.